CSG Students Shine at Frequency

CSG Alumni Ava Fritts, demos her game at Frequency
CSG Alumni Ava Fritts, demos her game at Frequency

On August 8th, two of our Computer Simulation and Gaming (CSG) students took center stage at Frequency: Game Night Edition, hosted by the Tulsa Game Developers Group. This mixer brings together game creators, enthusiasts, and community members from across the Tulsa area to connect, share ideas, and celebrate the art of game development.

The night featured an impressive lineup of local talent, including CSG alumna Ava Fritts, who showcased a demo of her thought-provoking game Overstimulation Simulation. This unique experience emulates what it’s like to live with a sensory processing disorder, giving players an interactive glimpse into the challenges faced by individuals navigating overwhelming sensory environments.

CSG Senior Ryan Pederson, making connections at Frequency

CSG Senior Ryan Pederson, making connections at Frequency

Joining her was CSG senior and TU IGDA Student Chapter President Ryan Pederson, presenting his latest project, Harvest Horizon — a casual sci-fi puzzle crafting game that blends relaxing gameplay with inventive mechanics. Both titles sparked interest and conversations among attendees, demonstrating the creativity and technical skill of our CSG community.

Big thanks to Daniel Jackson (right) chair of the Tulsa Game Developers group for organizing this event.

Big thanks to Daniel Jackson (right) chair of the Tulsa Game Developers group for organizing this event.

Events like Frequency provide a valuable platform for our students to not only share their work but also to engage with the greater game development community. From industry veterans to aspiring developers, the mixer offered a welcoming space to exchange feedback, build connections, and explore new ideas.

We’re proud of Ava and Ryan for representing CSG with such passion and creativity, and we look forward to seeing where their projects — and their careers — will go next.

Professor Akram

Akram Taghavi-Burris has over 15 years of experience teaching game development and design, along with computer graphics, animation, and web development in higher education. Akram has an M.Ed. and is currently program coordinator and instructor of Computer Simulation & Gaming (CSG) in the Tandy School of Computer Science at the University of Tulsa.

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