Students Flex Their Skills at the Back-to-School Game Jam

TU IGDA Hosts Game Jam
TU IGDA Hosts Game Jam

This past weekend, September 26–28, the University of Tulsa hosted its Back-to-School Game Jam, organized by our International Game Developers Association (IGDA) student chapter. Open to all TU students, regardless of major, the 48-hour jam challenged participants to design and build games around this year’s theme: Escape Room.

A great number of students took on the challenge, working individually and in teams to create inventive and immersive games that tested both creativity and problem-solving skills. The final projects can be explored here — a testament to the talent and dedication of TU’s aspiring game designers.

Student team discusses Game Jam plans

Student team discusses Game Jam plans

Beyond making games, the jam provided students with an opportunity to connect with fellow creators, collaborate under tight deadlines, and gain valuable experience in rapid game development. It also served as excellent practice for the Global Game Jam, which TU will host in January, giving students a head start on refining their skills for an international stage.

Events like this highlight the vibrant, hands-on learning community at TU, where students from all disciplines can come together to innovate, experiment, and bring their ideas to life.

Professor Akram

Akram Taghavi-Burris has over 15 years of experience teaching game development and design, along with computer graphics, animation, and web development in higher education. Akram has an M.Ed. and is currently program coordinator and instructor of Computer Simulation & Gaming (CSG) in the Tandy School of Computer Science at the University of Tulsa.

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